Who says you can't kill mutants?

Campaign Direction

So if everyone can do me a favor and just jot down some of the things you might want to see happen/what you want to do/what you want to get out of this and let me know I’d super appreciate it 😀

The most popular ideas that have been bounced around sound like:
– Creating a stronghold/safe haven of some sort and creating a non-extremeist faction where humans and mutants can live with one another.
– Same as above with the addition to hunting out and destroying the Knights of Genetic Purity, Children of the Atom, or both.

Overall, having an actual campaign that is birthed from this over at least a few months sounds like it would be received well with people being able to drop in and out as their schedules permit.

This’ll help me make it better for you, so thanks!

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3 responses

  1. Fiery M

    I would like to gather allies & resources from the nearby area. Then eventually hit the Children of the Adam and the Knights of Genetic Purity.

    -Fiery M

    June 21, 2012 at 10:15 pm

  2. Erebus

    Well, I’m still trying to figure out my character back story, so maybe that’s what I want to do: investigate my character’s backstory.

    June 23, 2012 at 4:37 pm

  3. Okochino

    Good point. Maybe through a few smaller adventures we can decide, as a group, which faction is more dangerous to the general safety of people and go after them.

    June 27, 2012 at 8:58 pm

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