Who says you can't kill mutants?

Gamma World

Supply Crate Map and Note

The map and note found in the locked supply crate.

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Session #4 Journal (DM)

The group looks at the map of the central valley and wonders “Where is that great spot to go now?”  Ideas are still kicked around as this is an extremely important turning point in the mutant’s lives.

“Maybe we can check out Tahoe and start the colony of acceptance there?”

Blocky points out that the valley gets snowed in every year…

“Maybe we can go kill the Knights?”

Plasmanita Muscbustion points out that maybe they’re slightly not strong enough to take them on yet…

“Let’s check out this Leena girl and see if we can find her and her family?”

Well that actually seemed reasonable to everyone.  The group thinks and decides that even in a lawless town like Stockton there has to be some kind of public records that they could access to find her, so they search around but to no avail; Stockton has no records of anyone living there and no form of real government since the “Bankruptcy Scandals of 2013”.  As luck would/wouldn’t have it, they come across a few Fen (Fish Folk) on the levee road who seem to know a small amount about Leena and her family.  The group first tries intimidation and almost runs over the Fen as a whole, when they decide against it and to just hear out the quivering voice speaking to them.

“Do you have any food to spare us?  I’m just trying to feed my 3 children and I’ve never tried to hold anyone up before this… Please forgive and have some mercy on me.”

The group gives him a few food rations after he tells them what little information he knows about Leena.  He knew that the Children of the Atom had caused a ruckus and taken away someone strong just a few days ago near the University of the Pacific’s campus.  Whether that was Leena or not, the group would have to investigate to find out.

At the campus the group finds Burns tower to be in disarray as a battle looks to had taken place.  There’s a note on the door saying “If you ever want to see your Fluffy again, you’ll do well to come to the Home Depot sooner rather than later.” all written in earwax.  This must have had something to do with the dead mutants Erebus and Okochino had originally found in the Home Depot before Puffin, Blocky, and Bolehs had been freed.  A computer inside the tower revealed some security footage of the event, but also the address of Leena and her family.  Fortuitously it was right across the street and within a short walking distance, so an investigation was quickly underway.  Blood, disarray, and a standard pot were all that was to be found at the residence.  The group’s consensus based on the evidence was that the family packed up and left while Leena had been taken by the Children of the Atom.  To go after her was the real decision now…

Tahoe though seemed like the best route to take now.  Investigate the explosion that caused Erebus’ mutations and see if it something that can be harnessed by the group for their own ends, and leave before the winter snows come into the area.  Using the map found in Bolehs’ lair a route is planned that will hopefully get them not only to Tahoe safely, but also find the cave shown in the map from the supply crate.  It looked to be near the intersection of 12 and 88 when the group studied the formations and road placement when compared to their resources.  When searching the area for downed trees though, no church was easily seen from the road.  Puffin came up with the idea that the map may have been made earlier than the recent landscape reflected, and a stump might be what they are looking for rather than an entire tree.  As a whole, the group decided it would be too dangerous to confron the refugee family at this point and that it would take too much time away from their main focus of Tahoe.  Besides, the family could still be there when the group traveled back from Tahoe into the Central Valley.

Coming upon a small one street town that was desolate and abandoned, the group was wary as things were too quiet for their liking…  It turned out those instincts were right as a group of zombified office drones came out in full force seemingly controlled by nerdy IT employees.  The battle was difficult as Erebus almost died, but the group pulled through and defeated the nerds.  The fight turned to their favor in large part from Blocky and her rage that was unleashed in the fight.  Her lasers and tight grip around their necks quickly made work of them as they exploded in a rain of flesh.  Looking closely at the decimated body of one of the nerds in control, they saw a computer monitor and keyboard sticking out of his torso, with a cursor still blinking.  After they accessed the system they were greeted with maps of the general area with many overlays that could be toggled on and off.  From these they were able to surmise that they had stumbled into an ambush meant for a caravan that was believed to come along their route, and that there were some odd relay stations that blanketed the mountainous regions close to them.

What were these relays?  Who controlled them?  Would this caravan be friendly to them if a meeting were to occur?  All this and more will be answered next week!


IT Zombie Computer Screenshots

The group was able to successfully hack into the computer found in the zombie nerd’s chest (Session #3) and found a corrupt screen that was labeled “Inventory” and a map with multiple layers that could be toggled on it showing the area.

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Erebus’s Thoughts #2

As Erebus lays on the ground, near to death.

*wracking coughs and bleeding*

. . . Shit, that fucking nerd knocked me down. I had him! He was just too fast. I hope Okochino is okay. It looked like he fainted, or something . . . I can’t see him. It sounds like Blocky and Puffin have stuff in hand . . . I hope. Whatever took Okochino down, seemed very similar to what knocked Fiery M out; those weird spores or whatever they are in the air.

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Erebus’s Thoughts #1

Moments after the [insert group name here] decided to head North-East to Tahoe, Erebus reflects:

Oh, thank Darwin, they’re willing to go to Tahoe. I’m sure it matches some of their desires, like a safe haven and all, a place to run a rebellion. I mean it’d be a great fortress ’cause the mountains and stuff. But I need to know what happened in that Lake. I remember diving down there, with Dr. Isig because Dr. Brand was already there. The labs that had been built by UCLT and NSULT somehow both tapped into the same glacial/thermal . . . uh, what was it? Something . . . a thingie I guess. I was near it, for Dr. Brand, while Dr. Isig thought I was getting equipment. Then I was rocketing through the water, the air, and then crashing in that city, Stockton, not far from that Home Depot. I kinda remember Stockton, I spent time there at some time, but when? And why was I working for both Dr.s? What was I doing there? I know I have to pay something; I own someone something . . . but I can’t remember. Whatever the case, it seems like everyone is on board, although Okochino didn’t seem like he liked my idea as much, so I’ll have be careful with him. Otherwise, Fiery M, Puffin, and Blocky were more receptive to the idea.

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Touchscreen Door Panel Riddle

Here is the riddle that the group solved extremely quickly (mildly disappointing for me as it was supposed to tide them from one session to the next and they solved it within 5 minutes). (more…)


Central Valley Map

Here is a copy of the map that the players found in Bolehs’ living area.  It appears to be a makeshift map from an old catalog of some sort.  Whatever its from, it has the locations of both the “Children of the Atom” and the “Knights of Genetic Purity” factions.  It was probably made so that the Children of the Atom members could plan an attack at some point.
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Session #2 Journal (DM)

While Puffin and Erebus rested from the previous battle, Okochino and Blocky decided to investigate the grinding noises.  To their surprise, the grinding seemed to be hidden walls opening up and revealing a new tunnel and two ladders leading up to the surface.  Glancing down the passage, they met with Fiery M (a Pyrokinetic/Fungoid) who was a mutant that had been captured and left to die in the then closed off tunnel since he refused to “embrace the atom”.  Letting Fiery M join up, the three decided to investigate the ladders before venturing deeper into the cave system using the new tunnel.
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Session #1 Journal (DM)

The mutants Erebus (a Pyrokinetic/Cryokinetic) and Okochino (a Siesmic/Giant), overhearing a commotion in a Home Depot in Stockton, CA decide to investigate individually.  They find the remnants of a great battle over what seemed to be a small stuffed animal, and although not knowing each other, decided to investigate a noise coming from the break room.  Upon searching they found the source of the noise to be 3 imprisoned mutants in a secret room hidden behind soda machines.  After awkward introductions, Puffin (a Magnetic/Plant), Blocky the Friendly Robot (Nightmare/Android), and Bolehs (a mutated and all together strange NPC) it was discovered that the Knights of Genetic Purity were the people that had captured the prisoners.  After Puffin used her deft reflexes to snag a prize from a still working prize machine, the group followed Bolehs off to a safe house that he knew of where the Knights wouldn’t find them…
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Locked Supply Crate

The group found a locked supply crate in a room filled with army surplus goods.  It has strange symbols written on it in marker, with a small touchscreen asking for the passcode and rows of the strange symbols below on the screen (which one assumes is a kind of input device).  Any attempts at opening the box resulted in a shock, and the material looks to be quite impervious to brute force.
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